![]() Some EGA graphics are stored internally and use the Commander Keen EGA Header.ĭave can use CGA, EGA and VGA graphics, with the default being the best card available. Something to do with the offset where the game looks for the tiles Initial horizontal scroll position of map at level start (only viewport though?) Which row and column the F2 control panel elements appear on Pixel offset of top map border (0 = first line, 320 = second line, etc.) There are a number of variables stored in the. Gradient border shown above and below level, with trailing 0x00 Unknown data - UINT32LE count, UINT32LE len. When decompressed with UNLZEXE, dave.exe contains the following data: The following tools are able to work with this game.ĮGA tiles in Dangerous Dave Tileset Format. The game features ten levels plus bonus areas and separate CGA, EGA and VGA graphics. In this installment Dave navigates the lair of his nemesis, looking for the ten special trophies he needs to steal, and get out alive. Dangerous Dave is the first installment in the popular Dangerous Dave series, preceding Dangerous Dave 2 (And DDiCI.) ![]()
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